Details for Hideo Kojima's Death Stranding
project are still scarce up until now after the game's very mysterious trailer which was revealed in last year's The Game Awards the project still remains a big secret. In his recent article in Rolling Stone's Glixel, however, Hideo Kojima was able to provide an overview of Death Stranding as a whole.
"We don't need a game about dividing players between winners and losers, but about creating connections at a different level." - Hideo Kojima
The article begins with Hideo discussing how much impact the movie Dunkirk has made in the way war movies are made. Dunkirk according to him proves that Victory is not always about defeating/killing enemies, it's about the preservation and protection of life. Like the movie Dunkirk, Hideo's vision for Death Stranding will focus on the experience/journey it brings to the player. It's a video game about war but instead of killing, the game will focus on the essence of survival and the importance of life and just like the Metal Gear series, Hideo's Anti-war ideology will be one of the foundations of the upcoming game.
The backstories of each character in the Metal Gear series whether friend or foe, are just some of the best examples of how Hideo values life. Metal Gear shows us that at the end of the day, even the evilest villain is still a human being who has his own principles and reasons for fighting. Hideo's previous games show that the word "right" and "wrong" are two of the most difficult words to define in times of war.
Stay tuned for more gaming news and updates.
"Death Stranding TGA Trailer"
Source: Glixel, Kojima Productions