Tomorrow will mark Prey's first week since it was launched and there were a couple of glitches and issues on the game's demo on the PS4 and Xbox One. This issue includes input lag for the PS4, framerate drop on the Xbox One and the lengthy loading times on both consoles. Today we have an update for this issues, courtesy of the experts from Digital Foundry. This is a follow-up to the previous article we made based on the analysis done by the same source.
The PlayStation 4 input lag
was said to have been adjusted but it's still an issue, not to mention that even though the game has the PS4 Pro enhanced sticker, it doesn't show any difference from the regular PS4.
Xbox One frame rate drop was said to have been fixed, however, playing the game thru an external HDD sometimes can cause a massive frame drop on a certain area, basically, the game will play smoothly if installed in the Xbox One S' internal hard drive.
The PC version of the game was also analyzed in the video and it seems that Prey
is performing really well on this platform. The analysis results show that Prey
was designed to be a PC game. It was also stated that
"it's a real shame that Arkane has left Pro owners on the sideline," as per Digital Foundry.
Check out the video below for more information and stay tuned for more gaming updates.
"Prey Analysis by Digital Foundry"