Soulcalibur VI Input Lag Unstable Due To Bug

News // Soulcalibur VI // By pets_torrefranca // 19 October 2018

Soulcalibur VI Input Lag Unstable Due To Bug
Bandai Namco's weapon-based fighting game has finally been unleashed to the FGC, however, just like most games, Soulcalibur VI has some issues affecting its performance. According to a recent tweet by Loïc *WydD* Petit, Soulcalibur VI is having input lag problems, his tests reveal that some weird bug is causing the 5.42 frames 90.4 ms with 72% stability. To give you a broader view of this issue we made a comparison between the input lag results for Tekken 7 and Soulcalibur VI done by the same individual. Do take note that the test was done on the PlayStation 4 only.
 
 

(Click on the image for a larger view) 

Soulcalibur VI input test Sheet

 

Game

Average Lag (ms)

Input Lag

Stability

Soulcalibur VI

90.38

5.42

72%

Tekken 7

76.58

4.60

94%

Compared to Tekken 7, we are seeing a huge gap in terms of input stability, average lag, and input lag. This will greatly affect the game's performance in the competitive scene, though this may be the case, Bandai Namco has been known to address this issues on the first week, so stay tuned as we will be monitoring the development of this issue.  

Check more of Loïc *WydD* Petit's work through this LINK,

"SCVI Launch Trailer"

Source: Loïc *WydD* Petit, Bandai Namco