Entire MK11 Towers of Time System Unbalanced, NetherRealm Promises Fix ASAP

News // Mortal Kombat 11 // By pets_torrefranca // 24 April 2019

Entire MK11 Towers of Time System Unbalanced, NetherRealm Promises Fix ASAP
NetherRealm's latest entry to the 27-year-old Mortal Kombat franchise is currently getting called out by players on its first day. Mortal Kombat 11's Towers of Time according to a Reddit thread is designed for microtransactions. It was mentioned that the towers are "impossible to beat without the use of rare gears and single-use consumables." This claim has been backed by a lot of players and was also mentioned by some critics on their review.  
 
"Clearing some of the latter towers without at least rare gear and a large number of single use consumables is near impossible. These towers are not just a pure test of fighting skills, they also feature: unblockable blood missiles which drain you life and gives it to the enemy, acid rain, enemy getting armour on low health and some absolutely ridiculous damage modifiers." Excerpt from Reddit
 
To address the issue, NetherRealm states that they are currently working to fix the issues. Players are hoping that tweak will not only fix the unbalanced difficulty system of the towers but the rewards as well. Check out the entire thread through this LINK and the latest Kombat Kast below for more details.  

 

"Latest MK11 Kombat Kast" 

Source: Reddit, Mortal Kombat